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(+1)

I didn’t manage to finish the game either, but it was fun to play. I really loved the introduction... very abstract and cool. The platformer wasn’t quite what I was expecting, but I didn’t read the information on it before playing! My bad! 

(+1)

I didn't finish it but I did put it in a little showcase LP! 

(+2)

Cool game and cool art style. It's really impressive for a 48 hour game! My only complaint is I found the movement was too hard to control and as a result not very fun. That was probably a purposeful design choice but it's just not what I enjoy.

Anyway, keep up what you're doing!

(+1)

I really love the art style in the game  especially the start, the game plays well also the more you play the more you can tell that you're getting better at manipulating your bouncing dot. Story is a bit confusing and doesn't really tell you much of anything has a bit of a foreboding feel with the mask but not too much in this demoish release. The noise at the start though I think is supposed to add to the foreboding feel but man does it get annoying xD it's definitely cool to see someone putting a new twist on a momentum game though. my play through here: